Future Worlds Publications
2021
Nathan Henderson, Wookhee Min, Andrew Emerson, Jonathan Rowe, Seung Lee, James Minogue, and James Lester. Early Prediction of Museum Visitor Engagement with Multimodal Adversarial Domain Adaptation. Proceedings of the Fourteenth International Conference on Educational Data Mining, pp. 93-104, Virtual, 2021. |
Andrew Emerson, Nathan Henderson, Wookhee Min, Jonathan Rowe, James Minogue, and James Lester. Multimodal Trajectory Analysis of Visitor Engagement with Interactive Science Museum Exhibits. Proceedings of the Twenty-Second International Conference on Artificial Intelligence in Education, pp. 151-155, Virtual, 2021. |
2020
Andrew Emerson, Nathan Henderson, Jonathan Rowe, Wookhee Min, Seung Lee, James Minogue, and James Lester. Early Prediction of Visitor Engagement in Science Museums with Multimodal Learning Analytics. Proceedings of the Twenty-Second ACM International Conference on Multimodal Interaction, pp. 107-116, Utrecht, the Netherlands, 2020. |
Andrew Emerson, Nathan Henderson, Jonathan Rowe, Wookhee Min, Seung Lee, James Minogue, and James Lester. Investigating Visitor Engagement in Interactive Science Museum Exhibits with Multimodal Bayesian Hierarchical Models. Proceedings of the Twenty-First International Conference on Artificial Intelligence in Education, pp. 165-176, Ifrane, Morocco, 2020. |
2019
Jonathan Rowe, Wookhee Min, Seung Lee, Bradford Mott, and James Lester. Toward Data-Rich Models of Visitor Engagement with Multimodal Learning Analytics. Workshop on Adaptive and Intelligent Technologies for Informal Learning, co-located with the 20th International Conference on Artificial Intelligence in Education (AIED-2019), Chicago, IL, 2019. |
2017
Jonathan Rowe, Eleni Lobene, Bradford Mott, and James Lester. Play in the Museum: Design and Development of a Game-Based Learning Exhibit for Informal Science Education. International Journal of Gaming and Computer-Mediated Simulations, 9(3), 96-113, 2017. |
2014
Jonathan Rowe, Eleni Lobene, Bradford Mott, and James Lester. Serious Games Go Informal: A Museum-Centric Perspective on Intelligent Game-Based Learning. Proceedings of the Twelfth International Conference on Intelligent Tutoring Systems, pp. 410-415, Honolulu, Hawaii, 2014. |
Jonathan Rowe, Eleni Lobene, Bradford Mott, and James Lester. Play in the Museum: Designing Game-Based Learning Environments for Informal Education Settings. Proceedings of the Ninth International Conference on the Foundations of Digital Games, Fort Lauderdale, Florida, 2014. |
Presentations
2014
James Minogue, Eleni Lobene, Jonathan Rowe, Kirby Culbertson, Justin Phillips, Rachel Earnhardt, Maggie Stalls, Bradford Mott, and James Lester. Future Worlds: An Interactive Museum-Based Sustainability Exhibit. National Association for Research in Science Teaching Annual Conference, Pittsburgh, Pennsylvania, 2014. |
2013
R.A. Citrin and Arthur Kney. Future Worlds: Development of Assessment Methods for an Interactive Cyberlearning Platform for Informal Explorations in Sustainability for K–12 Students. Annual Conference of the American Society of Engineering Education, Atlanta, Georgia, 2013. |
James Minogue, Eleni Lobene, Jonathan Rowe, Bradford Mott, Arthur Kney, and James Lester. Tracing the Development of Future Worlds: An Intelligent Cyberlearning System for Interaction Museum-based Sustainability Modeling. National Association for Research in Science Teaching Annual Conference, Rio Grande, Puerto Rico, 2013. |