PrimaryAI Publications

2022

Asmalina Saleh, Tanner Phillips, Cindy Hmelo-Silver, Krista Glazewski, Bradford Mott, and James Lester. A Learning Analytics Approach Towards Understanding Collaborative Inquiry in a Problem-Based Learning Environment. British Journal of Educational Technology, 53(5), 1321-1342, 2022.

2021

Kyungjin Park, Bradford Mott, Seung Lee, Krista Glazewski, Adam Scribner, Anne Ottenbreit-Leftwich, Cindy Hmelo-Silver, and James Lester. Designing a Visual Interface for Elementary Students to Formulate AI Planning Tasks. Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, pp. 1-9, Virtual, 2021.
Kathleen Jantaraweragul, Minji Jeon, Krista Glazewski, Anne Ottenbreit-Leftwich, Cindy Hmelo-Silver, Seung Lee, Bradford Mott, and James Lester. The Participatory Co-Design of a Problem-Based Learning Artificial Intelligence Elementary Curriculum. To appear in Proceedings of the Problem-Based Learning 2021 International Conference., Virtual.
Anne Ottenbreit-Leftwich, Krista Glazewski, Minji Jeon, Cindy Hmelo-Silver, Bradford Mott, Seung Lee, and James Lester. How do Elementary Students Conceptualize Artificial Intelligence?. Proceedings of the 52nd ACM Technical Symposium on Computer Science Education, pp. 1261-1261, Virtual, 2021.
Seung Lee, Bradford Mott, Anne Ottenbreit-Leftwich, Adam Scribner, Sandra Taylor, Kyungjin Park, Jonathan Rowe, Krista Glazewski, Cindy Hmelo-Silver, and James Lester. AI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach. Proceedings of the Eleventh Symposium on Educational Advances in Artificial Intelligence, Virtual, 2021.

2020

Seung Lee, Bradford Mott, Anne Ottenbreit-Leftwich, Adam Scribner, Sandra Taylor, Krista Glazewski, Cindy Hmelo-Silver, and James Lester. Designing a Collaborative Game-Based Learning Environment for AI-Infused Inquiry Learning in Elementary School Classrooms. Proceedings of the Twenty-fifth Annual Conference on Innovation and Technology in Computer Science Education, pp. 566-566, Trondheim, Norway, 2020.

2019

Bradford Mott, Robert Taylor, Seung Lee, Jonathan Rowe, Asmalina Saleh, Krista Glazewski, Cindy Hmelo-Silver, and James Lester. Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning. Proceedings of the Twelfth International Conference on Interactive Digital Storytelling, pp. 86-100, Snowbird, Utah, 2019.
Sandra Taylor, Wookhee Min, Bradford Mott, Andrew Emerson, Andy Smith, Eric Wiebe, and James Lester. Position: IntelliBlox: A Toolkit for Integrating Block-Based Programming into Game-Based Learning Environments. Proceedings of the IEEE Blocks and Beyond Workshop, pp. 55-58, Memphis, Tennessee, 2019.